STMicroelectronics Adds User-Interface Design Software to Free Development Ecosystem for STM32 

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Following ST’s acquisition of Draupner Graphics, TouchGFX suite now tightly integrated in STM32Cube ecosystem

High-end graphics-development tool and software framework for STM32 microcontrollers, offers easy interoperability with STM32Cube software

License- and royalty-free solution, accessible and supported globally through ST organization

STMicroelectronics a global semiconductor leader serving customers across the spectrum of electronics applications is making its STM32 microcontrollers (MCUs) even more attractive to developers of IoT products and other smart devices by providing free software for creating rich, smooth, and colorful graphical interfaces that deliver a great user experience.

The STM32 is the world’s most popular Arm Cortex MCU family, with over 800 device variants and a powerful ecosystem comprising tools, middleware, software libraries, sample code, and evaluation boards that simplify product development and accelerate time to market. Following its acquisition of Draupner Graphics, creator of the acclaimed TouchGFX graphical user-interface development suite, ST is now making the software available free of charge for production and redistribution with STM32 MCUs.

Many customers have already successfully used TouchGFX to bring smartphone-like experiences to new products running on STM32 microcontrollers,” said Daniel Colonna, Marketing Director, Microcontrollers Division, STMicroelectronics. “By incorporating the latest version in our STM32Cube ecosystem, with no license or royalty fees, and supported by our 10-year longevity commitment, we are making this powerful and innovative solution easily accessible on a global basis.”

TouchGFX is ready to use with STM32 microcontrollers and includes a C++ framework that enables the user-interface code to occupy as little as 10KB SRAM and 20KB Flash memory. It leverages the Chrom-ART Accelerator™ featured in STM32 MCUs with advanced graphics capabilities and contains a rendering algorithm that minimizes the number of pixels to be updated, enabling better graphics and smoother animations on a low memory and power budget. TouchGFX supports user interfaces with color depth of 1, 2, 4, 16, or 24 bits per pixel (bpp) and can run with or without a real-time operating system (RTOS).

Also included is the TouchGFX Designer tool, which lets users quickly develop graphical interfaces by simple drag-and-drop operations and features automatic code generation as well as font, text, and image conversion.

Now fully integrated with the STM32Cube package, TouchGFX is interoperable with the STM32CubeMX configuration tool and initialization-code generator, creating a unified project environment for seamless development of the GUI and the main application. To help graphics-design projects run smoothly, ST has added new features to STM32CubeMX including an enhanced MCU Finder that helps short-list suitable microcontrollers, a graphics calculator for assessing performance, and a simulator that shows how the graphics will run on the target hardware.

TouchGFX version 4.10 is available now, free of charge, by downloading STM32Cube firmware from www.st.com/stm32gui.

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